Vuzix Wrap 920AR User Manual

Page 63

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Based upon the perspective of the viewer’s camera, the content can be looked at in an
AR Mode, from an inward looking camera, or in VR Mode, with an outward looking
camera.

Current Camera
As cameras are added to your 3ds Max project they are automatically added to the
Current Cameras list. Any number of cameras can be added but only one can be
selected at a time for the attachment of objects and assigning of parameters.

Camera Options

Physics Engine

The dynamics of Interactive Objects with scene and other interactive objects is based
on the “+ Dynamics Tab” in the material editor of 3ds Max

Examples:

Bounce coefficient:

1.0 – 0.0

Static Friction:

0.0 – 1.0

Sliding Friction:

0.0 – 1.0

Materials assigned to interactive objects with higher bounce coefficients and lower
frictional forces will maintain their energy state for longer periods.

Default settings:

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