Vuzix Wrap 920AR User Manual

Page 66

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Gravity
This sets the amount of Gravity, with its value indicated in ft/s

2

(feet per second

squared) with a default value of 32 ft/s. Lower values represent less gravitational pull.
This must be a positive number - a negative value is interpreted as zero (0).

Camera Collision

Note:

Camera Collision applies to VR Mode only (outward looking view).

The Camera Collision values allow you to create an invisible offset around your
camera to adjust when your camera collides with other objects.

As an example, if your camera represented the view from a person’s perspective, the
Camera Collision values would reflect the length, width and height of the person’s
body.

Camera View Height
This value sets the height of your camera within its Camera Collision zone.

Attached Objects
Any number of animated or static objects can be attached to a camera and those
objects will move with the camera.

As an example, if you create a car that is comprised of multiple objects and those
objects are all attached to a camera, they will all move together with that camera.

To attach an object to the Current Camera:

Select an object from any 3ds Max Viewport.

Press the “Add” button located below the “Attached Objects” list.

To remove an Attachment from the Current Camera list:

Select a camera from the Current Camera list.

Select the Attached Object you wish to remove from the list

Press the “Remove” button.

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