Ab/dr-3000 hardware configuration, Ab/dr-3000 software configuration – Gilderfluke&Co 16 Bit CD-Quality Digital Audio Systems User Manual

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Playing a Stereo message ...................................................................................................... 26
Playing a mono spiel through the Left output ......................................................................... 26
Playing a mono spiel through the Right output ....................................................................... 26
Error Messages ...................................................................................................................... 26

Universal Error Messages .................................................................................................. 27

00: Microcontroller failed to establish contact with the Digital Signal Processor ........... 27
01: No Sound Loaded ............................................................................................... 27
02: Invalid Spiel Zero ................................................................................................. 27
03: Invalid Spiel ......................................................................................................... 27
04: Loading Defaults ................................................................................................. 27
05: Error While Loading Defaults ................................................................................. 27
06: DMX Checksum Error ........................................................................................... 27
07: Uploading Configuration through Serial Port ......................................................... 27

Left (or Stereo) Channel Messages ................................................................................... 27

11: Invalid Spiel for Left .............................................................................................. 27
12: Ignoring an Early Start on Left (or stereo) .............................................................. 27
13: Storing an Early Start on Left (or stereo) ................................................................ 27
17: Starting a spiel on the Left (or stereo) when audio is fully muted ........................... 27

Right Channel Messages ................................................................................................. 27

21: Invalid Spiel for Right ........................................................................................... 27
22: Ignoring an Early Start on Right ............................................................................ 27
23: Storing an Early Start on Right .............................................................................. 27
27: Starting a spiel on the Right when audio is fully muted ......................................... 27

AB/DR-3000 Hardware Configuration .............................................................. 28

Jumper Adjustments .................................................................................................................. 28

A18 or /WR ............................................................................................................................ 28
V+ or A19 ............................................................................................................................. 28
Clock Enable ......................................................................................................................... 28
EEPROM Write Protect ............................................................................................................ 28
1/4 J6 Input Internal/External Power ........................................................................................ 28

AB/DR-3000 Software Configuration ................................................................ 29

Card Address ........................................................................................................................ 30
VT-52 Terminal ....................................................................................................................... 30
Numbers ............................................................................................................................... 30
Input Debounce .................................................................................................................... 30
DMX Channels ...................................................................................................................... 31
Mirror DMX ÔaÕ to Trigger Inputs ............................................................................................... 31
DMX Checksum .................................................................................................................... 31
Ports = DMX, SMPTE In/Out or IR Mode ................................................................................... 31
Left/Right Spiel Split (mono spiels only) ................................................................................... 34
Left Group ............................................................................................................................. 34
Right Group (mono spiels only) .............................................................................................. 34
Left Delay .............................................................................................................................. 35
Right Delay (mono spiels only) ............................................................................................... 35
Left Loop All Mode ................................................................................................................. 35
Right Loop All Mode (mono spiels only) .................................................................................. 35
Left Early Starts ...................................................................................................................... 35
Right Early Starts (mono spiels only) ........................................................................................ 35
Left Half Mutes ....................................................................................................................... 35
Right Full Mutes ..................................................................................................................... 35
Left Half Mutes ....................................................................................................................... 35
Right Full Mutes ..................................................................................................................... 35
Left Public Address Zones ....................................................................................................... 35
Right Public Address Zones .................................................................................................... 35
More..... ................................................................................................................................ 36

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