4 finding range and bearing between two points – Furuno GP-150-DUAL User Manual

Page 41

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5. SETTING DESTINATION


5-7

5.4 Finding Range and

Bearing Between Two

Points

Selecting course sailing method

The range and bearing to a destination can
be calculated two ways: Great Circle or
Rhumb Line. However, cross track error is
calculated in rhumb line only.

Great Circle: The great circle courseline is

the shortest course between two points on
the surface of the earth. (Imagine stretching a
piece of yarn between two points on the
earth.) However, this course requires
frequent change of heading to follow course
faithfully.

Rhumb Line: The rhumb line courseline is

the straight line drawn between two points on
a nautical chart. This course does not require
frequent changes of heading however it is not
the shortest since it follows the earth's
curvature.

1) Press

MENU ESC, 9 and 1 to display the

PLOTTER SETUP menu.

PLOTTER SETUP

Bearing Ref.

Auto

(07

°

W)

Man

(00

°

E)

ENT:Enter

MENU:Escape

Memory Apportion

Mag Variation

True

Trk = 1000 / 2000Pt

Mag

R.L

G.C

Calculation

User defined #1

SOG

User defined #2

COG

User defined #3

RNG

User defined #4

BRG

Figure 5-20 PLOTTER SETUP menu


2) Press or to selection Calculation.
3) Press or to select R.L (Rhumb

Line) or G.C (Great Circle).

4) Press the

NU/CU ENT key.

5) Press the

MENU ESC key.


Calculation procedure

You can find the range and bearing between
two points by two waypoints or two latitude
and longitude positions.

1) Press

MENU ESC and 5. The MANUAL

CALCULATION menu appears.

MANUAL CALCULATION

: N/S, E/W

ENT : Calculation

: Cursor

MENU : Escape

Waypoint No.

From

° . ’N ° . ’E

To Waypoint No.

° . ’N ° . ’E

Trial speed : Auto Man

(

. kt)

TTG: D H M

Rng: . m Brg: .

°

Figure 5-19 MANUAL

CALCULATION menu


2) Choose two points by one of the methods

below.

Latitude and longitude positions
1) Press .
2) If necessary press

to switch from

North latitude and to South latitude vice
versa.

3) Key in latitude.
4) If necessary press

to switch from West

longitude to East longitude and vice versa.

5) Key in longitude.
6) Press .
7) Repeat 2-5 to enter other point.
Waypoints
1) Key in first waypoint number (000-999).

(000 is reserved for own ship position.)

2) Press twice.
3) Key in other waypoint number (000-999).
4) Press to shift the cursor to the Trial

Speed line.

5) Press or to select Auto or Man. Auto

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