Shared remote console, Using console capture, Shared remote console using console capture – HP Integrated Lights-Out User Manual

Page 94

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Using iLO 2 94

Shared Remote Console

Shared Remote Console is an iLO 2 feature that allows the connection of up to four sessions on the same

on the same server. This feature does not replace the Acquire feature described in "Acquiring the Remote

console (on page

97

)" or allow full-access clients (read/write) to control power. Shared Remote Console

does not support passing server host designation to another user or a failed user connection to reconnect

after failure. You must restart the remote console session to allow user access after failure.
Shared Remote Console is a licensed feature available with the purchase of optional licenses. For more

information, see "Licensing (on page

25

)".

Shared Remote Console and Forced Switch mode are disabled by default. You must enable and configure
these features through the browser, SMASH CLI (OEM), or RIBCL. All console sessions are encrypted by

authenticating the client first, and then the session leader decides whether to allow the new connection.
The first user to initiate a Remote Console session connects to the server normally and is designated as the

session leader (session host.) Any subsequent user requesting Remote Console access initiates an access
request, requesting a satellite client connection, calling the session leader. A pop-up for each satellite

client request appears on the session leader's desktop, identifying the requester's user name and DNS

name (if available) or IP address.
Session hosts have the option to grant or deny access. A list of users and session host names appears
within the remote console browser frame. Satellite client sessions terminate when the session host is

terminated.
Shared sessions do not operate well with the Console Capture and replay features of iLO 2. If a satellite

session is viewing a captured session, during the playback time, the satellite session will not receive
session leader control messages. If the session host starts to view captured video data during a shared

session, the video is displayed on all satellite Remote Console sessions.

Using Console Capture

Console Capture is a Remote Console feature that enables you to record and replay a video stream of

events such as booting, ASR events, and sensed operating system faults. You can also manually start and

stop the recording of console video. Console Capture is only available through the iLO 2 user interface

and cannot be accessed through XML scripting or the CLP. Console Capture is a licensed feature
available with the purchase of optional licenses. For more information, see "Licensing (on page

25

)".

A buffer area is set aside in the management processor to store captured video data. This buffer area is

shared with the firmware update buffer, so any information captured is lost when you start the firmware

update process. You cannot capture video data during the firmware update process.
Buffer space is limited. Only one of each type of event is stored in the buffer area at a time. You can
transfer captured data buffers to a client running the IRC for replay. You can also configure iLO 2 to

automatically send captured video data to a web server on the same network as the iLO 2 when an event

occurs. The web server must accept POST-method data transfers. You can select Boot buffer only, Fault

buffer, or combine them both as one large buffer to have more room to capture Linux boot sequences.
Exported buffer data is given a unique name to easily identify the data for playback. Playback requires a

licensed iLO 2 on the network. Some operating systems (such as Linux) can fill the buffer quickly. If you

leave the system console in text mode, it helps maximize the amount of information captured. Also,

closing or reducing the number of active graphical console elements helps optimize internal buffer space.
You can manually capture video of the server console using the IRC Record feature. All manually captured

data is stored in a local file on the client for later playback.

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