Casio XW-G1 User Manual

Page 70

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Recording and Playing Back with the Sample Looper

E-68

BEAT-AT

Play something on the keyboard, input sound
from the microphone or connected electronic
music instrument, or press

bm

REC to start

recording of Beat 1.

• The

bm

REC button will stop flashing and remain lit

when recording starts.

• After recording of Beat 1 is complete, the rest of the

sample from Beat 2 up to the number of beats specified
by the “Beats” setting will be created automatically.
After that, recording will enter overdubbing standby.

SPLT-AT

Play something on the keyboard or input sound
from the microphone or connected electronic
music instrument and recording will start
automatically.

• The

bm

REC button will stop flashing and remain lit

when recording starts.

• If you specified something other than “Free” for the

“Length” setting, recording will stop after the specified
number of beats. When the input sound becomes
silent, recording will enter standby for input of the next
sound. Recording will restart automatically when an
input sound is detected.

• If you specified “Free” for the “Length” setting,

recording will pause and standby by for further input
sound when the input sound goes silent. Recording will
restart automatically when an input sound is detected.

• The input level the Synthesizer uses for auto silence

judgment is approximately 0.5 seconds of continual
input at a level that half or less the level specified by the
Threshold setting (page E-65).
For example, if the Threshold level is set to 80,
approximately 0.5 seconds of continual level of 40 or
lower is judged to be silence.

• Recording enters overdubbing standby after the

number of recordings specified by the “Splits” setting
are complete.

• If you press

bm

REC to stop recording before the

number of splits specified by the “Splits” setting, only
the number of splits you recorded up to that point will
be saved. For example, stopping recording after three
splits when 5 is specified for the “Splits” setting will
create a loop of three splits.

OVDB-ML

When using the OVDB-ML Rec Mode, you need to select
the existing sample you want to overdub before you
perform step 1 of this procedure.

Press

bm

REC.

• This causes

bm

REC to light and starts overdubbing of

the sample you selected.

• During overdubbing, the Synthesizer’s display shows

the current location of the overdubbing.

• The

bm

REC button light will go out momentarily to

indicate when playback is at the beginning of the
sample.

• Overdubbing undo is not possible with the sample

looper.

5.

To restart overdubbing from overdubbing
standby, press

bm

REC.

The

bm

REC button will stop flashing and remain lit when

overdubbing starts.

• To pause overdubbing, press

bm

REC.

• Though the sample that has been recorded up to that

point continues to play as a loop, anything you play
while overdubbing is paused is not recorded.

• Press

bm

REC again to resume overdubbing.

6.

To stop recording, press

bm

PLAY/STOP.

This causes the

bm

REC button light to go out and

“!TEMP” (Temporary) to appear on the display for the
sample number.

• Even if you stop recording of a sample that contains

only silence, it is still treated as a sample.

7.

After you finish recording, save the data as
described below.

• Press

7

WRITE to display the screen for saving a

sample.

Indicates split number being recorded.

Memory usage indicator

Current overdubbing location

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