Refraction – Apple Motion 4 User Manual

Page 1006

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Refraction

Creates a glass-distortion effect on an image, with an optional height map. This filter
causes rasterization in 3D groups.

Original image

Refraction applied with a height map

Parameters in the Inspector

Softness:

Sets the amount of softness applied to the refracted edges.

Refraction:

Sets the amount that the image is distorted.

Height Map:

An image well that displays a thumbnail of the height map chosen. The

height map is used to determine the edges along which the image is refracted.

Map Channel:

Sets the channel used to determine how the image is refracted. If a height

map is present, the channel is selected from the height map; otherwise the channel is
selected from the source object. Values can be selected from the following: Luminance
(default), Red, Green, Blue, or Alpha.

Mix:

Sets what percentage of the original image is blended with the distorted image.

HUD Controls
The HUD contains the following controls: Softness, Refraction, Height Map, and Map
Channel.

1006

Chapter 16

Using Filters

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