Using geometry for a path source – Apple Motion 4 User Manual

Page 830

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To reset the camera view, do one of the following:

• Choose Active Camera from the Camera menu.

• Choose View > 3D View > Active.

Tip: When working with text in a 3D project, especially text that moves close to the
camera, set the Render Quality in the Render pop-up menu (in the Status Bar below
the Inspector icon) or the View menu to Best before exporting (choose View > Quality
> Best). Use Normal when working in your project, as Best mode dramatically slows
your project’s interactivity. You can also set the Render Quality on export in the Export
Options dialog: Choose Export, click Options, then choose Best from the Render Quality
pop-up menu. To customize an export, turn off the “Use current project and canvas
settings” checkbox.

Isolating a Group or Layer to Work with Text on a 3D Path

When working with text on a 3D path, the text may become difficult to read depending
on its orientation and distance from the camera. If you need to edit the text, you can
quickly snap the text layer to its original face-forward orientation using the Isolate button
in the Layers tab (or Timeline layers list) or the Isolate command in the Object menu.

To isolate a group or layer
Do one of the following:

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In the Layers tab (or Timeline layers list), click the Isolate button.

Inactive Isolate button

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Control-click the layer or group, then choose Isolate from the shortcut menu.

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Choose Object > Isolate.

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Click the Isolate button again to return to your previous view.

Note: Clicking a camera’s Isolate button activates that camera’s view.

Using Geometry for a Path Source

The following section describes how to use geometry as the source for a text path.

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Chapter 13

Creating and Editing Text

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