Applying behaviors to image masks, Image mask parameters, Image mask parameters in the inspector – Apple Motion 4 User Manual

Page 1177

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Filtering image masks works identically to filtering shape masks. For more information,
see

Applying Filters to Masks

.

Applying Behaviors to Image Masks

You can also apply behaviors to image masks to create animated transparency effects.
For more information, see

Applying Behaviors to Masks

.

Image Mask Parameters

Once you’ve added an image mask to a layer, the following parameters become available
in the Image Mask tab of the Inspector.

Image Mask Parameters in the Inspector

The Image Mask HUD contains the Mask Source, Source Channel, Mask Blend Mode, Invert
Mask, Stencil, and Stretch parameters. These controls, and the additional parameters in
the Inspector, are described below.

Mask Source:

An image well that assigns a layer (a shape, text, an image, a movie, particle

emitter, numbered image sequence, and so on) to use to mask a layer.

Frame:

When you use a movie or image sequence as the assigned image, this slider

allows you to select the start frame for playback.

Hold Frame:

When you use a movie or an image sequence as the assigned image,

selecting this checkbox freezes the frame specified in the Frame parameter. That frame
is then used as the mask for the masked layer’s total duration.

Offset:

Offsets the X and Y values of the mask’s position, relative to the layer it is masking.

This allows you to change which part of the layer is masked.

Wrap Mode:

If an image mask is smaller than the layer to which it has been assigned,

you can increase the area it affects by selecting a wrap mode from this pop-up menu.
There are three options:

None: The object is used as is.

Repeat: The object is duplicated and tiled to fill up the full width and height of the

image.

Mirror: The layer is duplicated, tiled, and reversed to fill up the full width and height

of the image. This may create a more seamless repetition for some images.

Source Channel:

A pop-up menu that lets you choose which channel of the assigned

image is used to create the mask. There are five choices:

Red: Uses the red channel as a grayscale mask.

Green: Uses the green channel as a grayscale mask.

Blue: Uses the blue channel as a grayscale mask.

Alpha: Uses the alpha channel from the mask layer.

1177

Chapter 17

Using Shapes, Masks, and Paint Strokes

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