Applying filters to replicators, Simulation behaviors and keyframes – Apple Motion 4 User Manual

Page 750

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Simulation Behaviors and Keyframes

A good rule to keep in mind is that any Simulation behavior, as well as the Throw and
Spin behaviors (in the Basic Motion behaviors category), applied to a replicator disables
all animation that affects the position or rotation or the individual elements.

To return to any keyframed animation that was created before you applied the behavior,
simply disable the behaviors. To disable a behavior, deselect its checkbox in the Inspector,
Layers tab, or Timeline layers list.

Spin behavior applied to replicator with
Affect Subobjects turned on (the individual
elements spin)

Spin behavior applied to replicator with
Affect Subobjects turned off (the entire
replicator pattern spins)

Applying Filters to Replicators

Filters can be applied to a replicator or its sources. When applied to the replicator, filters
affect every element of the replicator pattern as if it were a single layer. When filters are
applied to the source layers of a replicator, the effect of the filter is retained once the
layer is replicated. However, filters cannot be applied to the individual cells of a replicator.

Replicator before any filters
are applied

Circle Screen filter applied to
the source layer for the
replicator cells

Circle Screen filter applied to the
replicator layer

For more information on applying filters to layers in your project, see

Using Filters

.

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Chapter 12

Using the Replicator

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