Fisheye – Apple Motion 4 User Manual
Page 999
HUD Controls
The HUD contains the following controls: Twist, Horizontal Shake, Vertical Shake, Layers,
and Random Seed.
Fisheye
Distorts an object as if it were seen through the view of a fisheye lens. The result is an
extremely wide-angle warping effect which is also known as barrel distortion.
You can try using the Fisheye filter with a negative Amount value as an imprecise way
to correct for certain types of barrel distortion in images that were shot using a wide-angle
lens.
This filter causes rasterization in 3D groups.
Original image
Fisheye applied
Parameters in the Inspector
Radius:
Sets the radius of the fisheye lens effect.
Amount:
Sets the amount and nature of the distortion. Lower values create concave
distortion; higher values create convex distortion.
Center:
Sets the position of the center of the fisheye effect.
Mix:
Sets what percentage of the original image is blended with the distorted image.
HUD Controls
The HUD contains the following controls: Radius and Amount.
999
Chapter 16
Using Filters