Fisheye – Apple Motion 4 User Manual

Page 999

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HUD Controls
The HUD contains the following controls: Twist, Horizontal Shake, Vertical Shake, Layers,
and Random Seed.

Fisheye

Distorts an object as if it were seen through the view of a fisheye lens. The result is an
extremely wide-angle warping effect which is also known as barrel distortion.

You can try using the Fisheye filter with a negative Amount value as an imprecise way
to correct for certain types of barrel distortion in images that were shot using a wide-angle
lens.

This filter causes rasterization in 3D groups.

Original image

Fisheye applied

Parameters in the Inspector

Radius:

Sets the radius of the fisheye lens effect.

Amount:

Sets the amount and nature of the distortion. Lower values create concave

distortion; higher values create convex distortion.

Center:

Sets the position of the center of the fisheye effect.

Mix:

Sets what percentage of the original image is blended with the distorted image.

HUD Controls
The HUD contains the following controls: Radius and Amount.

999

Chapter 16

Using Filters

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