Working with particles, Working with, Particles – Apple Motion 4 User Manual

Page 601

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Particle systems allow you to quickly and easily create sophisticated effects involving
large numbers of automatically animated objects. You can use the included Particle
Emitters library to add a pre-made particle system to your composition, or you can create
your own custom particle effects using nearly any layer or group in your project. Particle
systems in Motion are flexible enough to create many different kinds of effects.

This chapter covers the following:

About Particle Systems

(p. 602)

Anatomy of a Particle System

(p. 603)

Using Particle Systems

(p. 605)

Creating Graphics and Animations for Particle Systems

(p. 623)

The Difference Between Emitter and Particle Cell Parameters

(p. 625)

Emitter and Cell Parameters

(p. 628)

Animating Objects in Particle Systems

(p. 649)

Viewing Animated Emitter Curves in the Keyframe Editor

(p. 653)

Using Masks with Particle Systems

(p. 654)

Applying Filters to Particle Systems

(p. 655)

Particle System Examples

(p. 655)

Saving Custom Particle Effects to the Library

(p. 664)

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Working with Particles

11

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