Apple Motion 4 User Manual

Page 778

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Affects Layout:

This checkbox determines how the layout of the text on its path is affected

by changes in scale. For example, when Affects Layout is deselected and text is on an
open spline path (and Wrap Around is deselected in the Layout pane), increases in scale
bunch up the text characters along the length of the path and decreases in scale spread
the characters out over the length of the path. When Affects Layout is selected, increases
in scale extend the text characters beyond the path; decreases in scale bunch up the
characters toward their set alignment (left, right, or center).

Text on a path prior to scaling

Affects Layout checkbox off

Affect Layout checkbox on

Offset:

Offsets the text from its original position (anchor point). Enter a value in the left

value slider to offset the text in X space; enter a value in the right value slider to offset
the text in Y space. Click the disclosure triangle to access the X, Y, and Z position values.

Rotation:

Drag the dial or enter a value in the value slider to rotate the text characters

in Z space. Click the disclosure triangle to access separate X, Y, and Z rotation controls
and also the Animate pop-up menu.

Animate: Available when the Rotation parameter is disclosed, this pop-up menu allows

you to change the interpolation for animated 3D rotation channels. By default, this
parameter is set to Use Rotation.

For more information about the Animate parameter, see

Parameters in the Properties

Tab

.

Note: The Rotation parameter must be keyframed for the Animate parameter options
to have any effect.

Use Rotation: The default interpolation method, whereby text characters rotate from

their start rotation to their final rotation. Depending on the animation, the characters
may twist this way and that before reaching their final orientation (the last keyframed
value). For example, if the X, Y, and Z Rotation parameters are animated from
0 degrees to 180 degrees in a project, the text characters rotate on all axes before
reaching their final orientation.

Use Orientation: This interpolation method provides for smoother interpolation but

does not allows multiple revolutions. This method interpolates between the text
characters’ start orientation (first keyframe) to their end orientation (second keyframe).

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Chapter 13

Creating and Editing Text

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