Apple Motion 4 User Manual
Page 1200
Orthogonal cameras do not show perspective. Perspective cameras—and scene cameras
that you add to a project—distort the view the way a real-world camera would.
Object rotated in orthogonal camera view
Object rotated in perspective camera view
In order to have access to reference camera views and camera controls, you must first
add a camera to your scene.
To add a scene camera to a Motion project
1
Choose Object > New Camera (or press Command-Option-C).
A camera object is added to the Layers tab, the Timeline, and the Canvas (represented
there by a wireframe icon). The 3D Transform tool in the Toolbar becomes active, the
Camera HUD appears (if it isn’t visible, press F7), and the Camera tab in the Inspector
becomes available.
If you add a camera to a project that contains no existing 3D groups, the following dialog
appears:
2
Click either “Keep as 2D” or “Switch to 3D.”
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Chapter 18
3D Compositing