4 naming the console modules, Naming the console modules -5, 17 1dplqj#wkh#frqvroh#prgxohv – Cadac SAM User Manual

Page 63

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Viewing and editing the Cue data

7-5

Revision SAM2005-2

Sound Automation Manager

:17

1DPLQJ#WKH#FRQVROH#PRGXOHV

The module names list allows each module (channel, group etc.) to be given a name,
describing the Character, Actor, Instrument or Effect that is being processed.

As many or as few Names needed can be added to the list by right-clicking over the
column headers and selecting New Module Name from a pop-up menu. Then, fill in
the Frame Number and Slot Number. Slot numbers start at 1 at the left hand side of
the frame and increment for each single width module space up to a maximum of 63
at the right hand side of the frame.

Alternatively, you can use the function “Collect Mappings” from the same menu. This
will create a Name for each slot in the console. Name column 1 will be filled in with
the default name, which then may be edited as required.

There are up to 8 names columns, so each module slot may have several aliases,
where, for instance, one actor plays several minor parts and each module/fader can
be assigned to a Set or Sets for grouped operations. See

7.5 Fader/Module Sets

for

details.

The process of giving each channel a name that will be displayed in a tool-tip or sim-
ilarly appear on the screen may seem a bit tedious. However, the time put into this is
justified in that you now can assign the Module Names via a menu system in the
Master Title View. The named channels are then automatically assigned to the cor-
rect VCA group - see section 7.4.1 for details.

FIG 7-5. Module Name List

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