HP HSG Array Controller User Manual

Page 222

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B-82 StorageWorks Fibre Channel Storage Switch User's Guide

Compaq Confidential – Need to Know Required

Writer: Bill Reitz Project: StorageWorks Fibre Channel Storage Switch User's Guide Comments:

Part Number: AA-RHBYA-TE 135267-001 File Name: i-appb Telnet Commands Last Saved On: 4/7/99 12:36 PM

Table B-18
interfaceShow Command Field Descriptions

continued

Field

Description

Debug fields

These fields are internal Fibre Channel Shortest Path First (FSPF)
information and is used by Customer Support for debug purposes
only:

&dbRetransList

,

&lsrRetransList

,

&lsrAckList

,

inactTIDt

,

helloTID

,

dbRtxTID

, and

lsrRtxTID.

inactTo

Inactivity time out (in milliseconds). When this timeout expires, the
adjacency with the neighbor Switch expires. When this happens,
new paths are computed to all possible destination Switches in the
Fabric.

helloTo

The Hello timeout. When this timeout expires, a Hello frame is sent
to the neighbor Switch through this port.

rXmitTo

The retransmit timeout. Is used to transmit topology information to
the neighbor Switch. If an acknowledge is not received within
rXmitTo, the frame is retransmitted.

nCmdAcc

The total number of commands accepted from the neighbor Switch.
It includes Hellos, Link State Updates and Link State Acknowledges.

nInvCmd

The number of invalid commands received from the neighbor
Switch. These are commands with a version higher than the one
running on the local Switch. The current version is 1, and there is
no version 0.

nHloIn

The number of Hello frames received from the neighbor Switch.

nInvHlo

The number of invalid Hello frames received from the neighbor
Switch. These are Hello frames with invalid parameters.

nLsuIn

The number of Link State Updates received from the neighbor
Switch.

nLsaIn

The number of Link State Acknowledges received from the
neighbor Switch.

attHloOut

The number of attempted transmissions of Hello frames to the
neighbor Switch.

nHloOut

The number of Hello frames actually transmitted to the neighbor
Switch.

continued

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