Processing audio, The preset editor – Omnia Audio Omnia A/XE User Manual

Page 49

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Processing Audio

Omnia A/XE’s audio processing is the Omnia3.net processor implemented in software. The

algorithms in Omnia A/XE are exactly the same as the rack mountable hardware counter-

part. The only difference is the number of parameters to adjust is limited. If you are familiar

with Omnia.3net, then Omnia A/XE is even easier to understand.
Omnia A/XE’s audio processing is intuitive and easy to use. Applying audio will activate

movement on the bar graphs, and this is confirmation that processing is occurring. Before

making adjustments, it helps to know how to interpret the metering displays.

The Preset Editor

All audio processing adjustments are performed in the Preset Editor. A “preset” is simply

a large table of values representing all of the control values for every control listed in the

menu tree. When you choose a preset, the control values are loaded into the processing

structure, reconfiguring the Omnia A/XE.
Presets allow different processing setups to be quickly loaded into the system. Numerous

factory presets have been provided for you to use as starting points for customizing your

sound. Omnia/Telos does not warrant in any way that these presets are de facto standards

for the names that we used when we designed them. The factory presets were created as

starting points, but they are not engraved in stone! Always rely on our factory presets to get

you started. Then, once you find the preset that most closely matches the sound you’re after,

you can customize more to your liking.
You can get to the Preset Editor in one of two ways. The first is by clicking the A/X icon

on an active audio processor or encoder instance:

The second is by clicking the Edit button in Preset Manger. Please note that if you edit a

preset from the Preset Manager then the meters will not be active since you are only editing

the preset file. For this reason we recommend that you always edit a preset that is in use by

an active processor or encoder instance. This way you can get both visual and audio feedback

in response to your changes.
The Preset Editor has three main areas:
1. On the upper left side you will find the signal block diagram. Clicking one of the blocks

will display the corresponding parameter controls in the main area below.

2. In the upper right side you will see the meter section. The meters will not be active if you

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