Preset types – Proel PRONET v.2.1 User Manual

Page 53

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With the Store and Recall Button you can open the Store/Recall panels, so you can easily save or recall your

favorite setup for each system and situation (Fig.69 and Fig.70)

Fig.69 Recall panel.

Fig.70 Store panel.

Preset types

The internal memory of PC240/PC260 devices is organized in two zones: the first zone, called Factory

Memory(lower memory locations) and a second zone, called User Memory (higher memory locations). You

can’t overwrite a preset, store a modified preset or store a new preset in the Factory Memory locations! You

can store a preset only in a User Memory location.
Presets in Factory Memory can be modified in all parameters or only in a sub-set of parameters, but they

can’t be overwritten, they can be only saved in another User Memory location. To distinguish any kind of

presets they are labeled with a marking letter before the name.
Default Preset (D): this is the flat factory preset, without filters, dynamics or other processing blocks

activated, this is a factory preset used to start a completely new configuration or setup. It has to be used also

to delete some older preset stored in the user memory (overwriting the older one that has to be deleted);
Factory Protected Preset (F): this is a factory preset, programmed for processing Proel’s audio systems. This

kind of preset is “protected”, meaning that you can modify only the parameters of the input channel. The

parameters of the output channels are masked because they are used by Proel to setup the systems that

preset has been designed for;
Protected Preset (P): this is a user protected preset, generated starting from a factory protected preset,

modified in some input parameters and then stored in a user memory location. The preset can just be

modified again in its input channel parameters (and hence stored again) but the output parameters are

always masked;
User Preset (U): this is a user preset (in a user memory location) not masked. It is fully editable and it can be

stored or overwritten;

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