Rockwell Automation FactoryTalk View Machine Edition Users Guide User Manual

Page 324

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19-22

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Import the images first, and then place them in your displays as needed. This method
is useful for images that you use to illustrate your displays.

For information about placing images in your display once you’ve imported them, see
page 20-15.

Use the Image Browser to import images as needed while setting up your graphic
objects. This method is useful for images that you use as labels on your graphic
objects.

For information about using the Image Browser, see page 19-23.

Copy and paste images from the graphic libraries.

For information about copying and pasting objects, see page 20-43.

Copy and paste images from one application to another.

For information about opening two applications at once, see page 4-9.

If you will be using images that have more than 256 colors, before importing the images
set up your video adapter to show more than 256 colors. This will ensure that the colors of
imported images appear the same as in the original. For more tips about using images, see
page 19-25.

To import bitmap, PNG, and JPEG images

1. In the Graphics folder, right-click Images and then click Add Component Into

Application.

2. In the Files of type box, select the type of image to add.

3. Navigate to the directory where the .bmp, .png, or .jpg file is stored, and then click the

file name.

To view the images, click
this button, and then click
Thumbnails.

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