EastWest Hollywood Orchestra Opus Edition Virtual Instrument Plug-In (Download) User Manual

Page 121

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HOLLYWOOD ORCHESTRA OPUS EDITION

C O N T E N T S

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CHAPTER 3: BROWSE

121

C H A P T E R

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6in x 14in Pearl Philharmonic Snare
A 6” x 14” snare drum starting on note C1, composed of several different articulations
mapped to the white keys (C1–D1=center hit LH, RH; E1–F1=edge hit LH, RH; G1=flam;
A1=rim shot; B1=bounce; C2=roll; D2=roll with DXF; E2–F2=roll crescendos). It has a
medium strength attack and a healthy ring at the end, making it consistent with a stan-
dard orchestral snare drum. CC 11 (Expression) and Note Velocity control overall loud-
ness, Note Velocity also controls dynamics (up to 12 levels), and notes play in a round
robin (x4) cycle.

10in x 14in Black Swamp Field Drum
A 10” x 14” field drum starting on note C1, composed of several different articulations
mapped to the white keys (C1–D1=center hit LH, RH; E1–F1=edge hit LH, RH; G1=flam;
A1=rim shot; B1=bounce; C2=roll; D2=roll with DXF; E2–F2=roll crescendos). The attack
is softened, with a strong low mid resonance to give it extra weight and a slight pitch rise
on the tail that gives it some extra flair. CC 11 (Expression) and Note Velocity control
overall loudness, Note Velocity also controls dynamics (up to 12 levels), and notes play
in a round robin (x4) cycle.

10in x 14in Ludwig Field Drum
A 10” x 14” field drum starting on note C1, composed of several different articulations
mapped to the white keys (C1–D1=center hit LH, RH; E1–F1=edge hit LH, RH; G1=flam;
A1=rim shot; B1=bounce; C2=roll; D2=roll with DXF; E2–G2=roll crescendos). It works
well as a military or marching snare drum, owing to its heavy smack and fundamental
tone. CC 11 (Expression) and Note Velocity control overall loudness, Note Velocity also
controls dynamics (up to 12 levels), and notes play in a round robin (x4) cycle.

12in x 15in Slingerland Field Drum
A 12” x 15” field drum starting on note C1, composed of several different articulations
mapped to the white keys (C1–D1=center hit LH, RH; E1–F1=edge hit LH, RH; G1=flam;
A1=rim shot; B1=bounce; C2=roll; D2=roll with DXF; E2–F2=roll crescendos). The timbre
is rounded out and the snare itself is less pronounced — this is ideal for quieter passages
where you don’t need as much punch on each attack. CC 11 (Expression) and Note Veloc-
ity control overall loudness, Note Velocity also controls dynamics (up to 12 levels), and
notes play in a round robin (x4) cycle.

16in x 16in Antique Field Drum
A 16” x 16” field drum starting on note C1, composed of several different articulations
mapped to white keys (C1–D1=center hit LH, RH; E1–F1=edge hit LH, RH; G1=flam;
A1=rim shot; B1=bounce; C2=roll; D2=roll with DXF; E2–G2=roll crescendos). It em-
phasizes the body resonance and fundamental vs. the actual snare, focusing more on its
ability to blend with the ensemble than to cut through a mix. CC 11 (Expression) and Note
Velocity control overall loudness, Note Velocity also controls dynamics (up to 12 levels),
and notes play in a round robin (x4) cycle.

32in Gretsch Bass Drum
A 32” bass drum starting on note C1, composed of several different articulations mapped
to the white keys (C1=felt short; D1=felt long; E1=felt roll; F1=felt roll with DXF; G1–
E2=felt crescendos; C3–E4=hard mallet crescendos). It emphasizes the hard knock in the
attack more than its bassy rumble, making it better suited to cutting through a large ar-
rangement than providing a low foundation. CC 11 (Expression) and Note Velocity control

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