EastWest Hollywood Orchestra Opus Edition Virtual Instrument Plug-In (Download) User Manual

Page 126

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HOLLYWOOD ORCHESTRA OPUS EDITION

C O N T E N T S

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CHAPTER 3: BROWSE

126

C H A P T E R

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Hard Cresc gives you the most realism (since the rolls are pre-recorded), this instrument
gives you much more control over the length and drama of every roll.

Timpani Hard Short
Quickly muted, short hard mallet timpani hits that start on note C1, composed of 22-
note chromatic ranges with different left-hand (between notes C1–A2) and right-hand
(between notes C3–A4) hit variations. This allows you to create more realistic stops and
dampening effects than are possible with automation alone — this is particularly useful
when you know that each hit needs to be cut off within a beat or two of the initial timpani
hit. This effect is more pronounced than with felt mallets due to the strength of the initial
attack. CC 11 (Expression) and Note Velocity control overall loudness, Note Velocity also
controls dynamics (up to 16 levels), and notes play in a round robin (x2) cycle.

Timpani Hard Sus Pedal
Various short, long, and double hits played with hard mallets and starting on note C1,
composed of 22-note chromatic ranges with different left-hand (between notes C1–A2)
and right-hand (between notes C3–A4) hit variations. When CC 64 (Sustain Pedal) is off
(values 0-64), playing will trigger short hits; when CC 64 (Sustain Pedal) is on (values
65-127), playing greater than 65 milliseconds apart will trigger long hits, while playing
notes within 65 milliseconds of each other will trigger strong double hits in which the pre-
vious hit hasn’t fully decayed prior to the next hit being played. This effectively combines
the Timpani Hard Long and Timpani Hard Short instruments into one for much greater
flexibility between long and short notes — and it also mimics the behavior of an actual
timpani pedal, bringing you closer to the instrument while recording into your DAW. CC
11 (Expression) and Note Velocity control overall loudness, Note Velocity also controls
dynamics (up to 16 levels), and notes play in a round robin (x2) cycle.

Timpani Hard KS
This keyswitch instrument features long and double hits, short hits, flams, rolls, and cre-
scendos played by a timpani with hard mallets, effectively combining all the hard mallet
instruments in this collection into one to give you greater flexibility and production speed.
All articulations start on note C1, while notes C0-E0 are reserved for keyswitches that set
one of the five articulations active. CC 11 (Expression) and Note Velocity control overall
loudness.

• (C0) activates hard long and double hits composed of a 22-note chromatic range with
different left-hand (between notes C1–A2) and right-hand (between notes C3–A4) hit
variations. Playing greater than 65 milliseconds apart will trigger long hits, and playing
notes within 65 milliseconds of each other will trigger double hits (an effect designed
to simulate a dampening of the previous hit at the beginning of the second strike). Note
Velocity controls dynamics (up to 16 levels), and notes play in a round robin (x2) cycle.
• (C#0) activates short hits in a 22-note chromatic range with different left-hand
(between notes C1–A2) and right-hand (between notes C3–A4) hit variations. This al-
lows you to create more realistic stops and dampening effects than are possible with
automation alone — this is particularly useful when you know that each hit needs to be
cut off within a beat or two of the initial timpani hit, and the effect is more dramatic
than with felt mallets due to the initial hit. Note Velocity controls dynamics (up to 16
levels), and notes play in a round robin (x2) cycle.
• (D0) activates flams with a 22-note chromatic range of different variations. Flams are
a great way of creating thicker, more complex hits, and can even increase the perceived

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