EastWest Hollywood Orchestra Opus Edition Virtual Instrument Plug-In (Download) User Manual

Page 125

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HOLLYWOOD ORCHESTRA OPUS EDITION

C O N T E N T S

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CHAPTER 3: BROWSE

125

C H A P T E R

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off within a beat or two of the initial timpani hit. Note Velocity controls dynamics (up
to 16 levels), and notes play in a round robin (x2) cycle.
• (D0) activates flams with a 22-note chromatic range of different variations. Flams are
a great way of creating thicker, more complex hits, and can even increase the perceived
size of the instrument or make it feel like multiple timpanists are playing in unison.
Note Velocity controls dynamics (2 levels), and notes play in a round robin (x2) cycle.
• (D#0) activates rolls in a 22-note chromatic range with different roll variations. The
Mod Wheel allows you to create crescendos and decrescendos with an 8 dynamic level
spread. Whereas Timpani Felt Cresc gives you the most realism (since the rolls are pre-
recorded), this instrument gives you much more control over the length and drama of
every roll.
• (E0) activates live-recorded crescendos over 3 separate 22-note chromatic ranges,
with each note range (C1–A2, C3–A4, C5–A6) containing a crescendo of a different
length. You can select from two dynamic levels based on Note Velocity.

Timpani Hard Cresc
Live-recorded crescendos played with hard mallets that start on note C1, composed of
3 separate 22-note chromatic ranges, with each note range (C1–A2, C3–A4, C5–A6)
containing different speed crescendos. The hard tips create distinctive rolls with clear
individual hits, making for a dramatic increase in volume and brightness. CC 11 (Expres-
sion) and Note Velocity control overall loudness, and Note Velocity also controls dynamics
(2 levels).

Timpani Hard Flam
Strong double hits played with hard mallets that start on note C1, composed of a 22-note
chromatic range with different flam variations. Flams are a great way of creating thicker,
more complex hits, and can even increase the perceived size of the instrument or make it
feel like multiple timpanists are playing in unison. CC 11 (Expression) and Note Velocity
control overall loudness, Note Velocity also controls dynamics (2 levels), and notes play
in a round robin (x2) cycle.

Timpani Hard Long
Various long single and double hits played with hard mallets that start on note C1, com-
posed of 22-note chromatic ranges with different left-hand (between notes C1–A2) and
right-hand (between notes C3–A4) hit variations. Playing greater than 65 milliseconds
apart will trigger long hits, and playing notes within 65 milliseconds of each other will
trigger double hits (an effect designed to simulate a dampening of the previous hit at the
beginning of the second strike). This adds an extra layer of realism to the standard per-
formance style of a hard-struck timpani head, and it has a brighter timbre overall than in
the case of felt mallets. CC 11 (Expression) and Note Velocity control overall loudness,
Note Velocity also controls dynamics (up to 16 levels), and notes play in a round robin
(x2) cycle.

Timpani Hard Rolls
Hard mallet timpani rolls that start on note C1, composed of a 22-note chromatic range
with different roll variations. CC 11 (Expression) and Note Velocity control overall loud-
ness, while CC 1 (Mod Wheel) controls dynamics (8 levels) — this fine control from the
Mod Wheel allows you to create dramatic crescendos and decrescendos. Whereas Timpani

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