Apply a textured fill to cg text, More details, E 212 – Grass Valley iTX Desktop v.2.6 User Manual

Page 232

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background image

The CG application

Example 1

Example 2

1.

Select a text block.

2.

Click Graduation to display the color-graduation controls.

The color boxes show the two colors that are to feature in the fill; the arrow button

between them shows the direction of graduation from the first color to the second.

3.

Do the following to set the fill properties.

•

Click the left color box to display the Color Selector; pick the first color.

More details

,

page 226.

•

Click the right color box to display the Color Selector; pick the second color.

•

Click the arrow button to set the direction of graduation.

•

Select Character (the button indicator displays a green light) if you want the graduation

to take place within individual characters; ensure Character is not selected if you want

the graduation to happen across the CG as a whole.

•

Select Repeat (the button indicator displays a green light) if you want the graduation to

repeat back to the first color; ensure Repeat is not selected if you want just a single

graduation between the two colors.

•

Click SWAP if you want to change the order of the colors.

Apply a textured fill to CG text

You can give CG text a textured appearance by using an image to fill the characters. For this,

you use the textured-fill controls:

This illustration shows text with a textured fill:


1.

Select a text block.

2.

Click Texture to display the image preview window.

3.

Click the preview window.

The CG application opens PinPoint, the iTX search tool.

March 2015

iTX Desktop: Operator Manual

212

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