Using 3d graphic window, Overview – PRG Vx76 User Manual 3.6 User Manual

Page 341

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VX76 SOFTWARE USER MANUAL

325

Using 3D Graphic Window

Overview

The 3D Graphic window displays the current luminaire configuration as a rendered, color graphic. The color feature
supports both CYM mixing and LED color systems. (Note that this color feature was not available prior to Vx76
software version 2.0.)

The screen capture below shows a 3D Graphic window which utilizes the color features. These include: CMY and
RGB color mixers, color wheels including split colors, beam angles via beam size iris and zoom functions, and short
beam throws for use with visualizing LED arrays.

Note: If you open the 3D Graphic window without having defined a new venue or imported a venue, you will be asked
to define the venue size. Refer to

"Defining a New Venue"

on page 320.

Guidelines:

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Luminaires are focused along a focus line, which reflects the actual focus and color of the luminaire’s beam.
Luminaire beams can be refocused as required by indicating targets via the cross hairs.

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Changing the focus position automatically adjusts the corresponding parameter data for all luminaires that use
that focus point for positional information.

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Smooth rendered graphics require more memory and may slow down response time depending on how many
rendering options are currently active.

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To speed up 3D graphic performance, limit the number of channels (and therefore their associated luminaires)
which are displayed in the 3D Graphic window at any one time. Refer to

"Display Filters"

on page 311.

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