Grass Valley Xplorer Vertigo Suite v.4.8 User Manual

Page 53

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Xplorer User Manual

4-13

Moving assets to/from the Xmedia Server and other devices

Importing content files that are native to the Vertigo
Suite system

If you would like to add and use Vertigo assets that were created on a separate Vertigo Suite
installation (e.g. stored on a different Xmedia Server), the assets must first be exported from
the original system (see

page 4-23

), which creates a folder containing the exported assets

along with a Vertigo Export file (.exp).

You can then use Xplorer (or Xstudio) to import the .exp file into your Xmedia Server. Unlike
ingesting files, which loads and converts files from third-party formats into Vertigo assets
(see

page 4-4

), imported assets are already in the appropriate Vertigo formats and therefore

require no conversion. The assets are also automatically assigned to their rightful place on
the Xmedia Server according to their asset type and previous categorization.

There are two things to worth noting regarding importing asset files:

Links to data will not be maintained. The same data sources need to be set up on
your server and the links re-established.

Existing assets may be overwritten. This only occurs under a very specific set of
circumstances. For example, if you import a file in a category that has the same name
as a file in an identically named category, the imported file will overwrite the other one.
Also, if you import a file from the root category and an identically named file is in the
root category of the installation you are importing to, the imported file will overwrite the
other one. You can prevent files from being overwritten by assigning them to different
categories, since an imported file will only overwrite another file if both have the same
name and belong to the root category or to an identically named category.

N

OTE

If the assets that you are importing contain data schemas, then your data schema
connection settings will likely need to be changed. Do this before using any templates,
scenes, or pages.

To import assets:
1.

Select the I

MPORT

button

from Xplorer’s toolbar.

The S

ELECT

V

ERTIGO

X

MEDIA

A

SSET

E

XPORT

F

ILE

window appears.

2.

Navigate to the export folder that contains the asset(s) that you want to import
(i.e. VxM_Export_21082008_125200).

3.

Double-click the folder to display its contents.

4.

Select the .

EXP

FILE

and then click the O

PEN

button.

5.

The Import window appears and identifies all of the assets that will be imported from
the export file to the target XMS. An icon in front of the asset’s name indicates whether
the asset is being added

or is being updated

.

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