Editing times in the gui, Hdr 24/96 – MACKIE HDR24/96 User Manual

Page 55

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HDR 24/96

Editing Times in the GUI

Editing Times in the GUI

55

1) Direct entry: Click on a displayed time (Double-click if the time is in the Cue List

panel). The specific pair of digits upon which you clicked (hours, minutes, seconds
or frames; or bars, beats, or ticks) will be highlighted with an outline box. Type in
the desired time. Navigate between units of measure either by clicking on the next
pair of digits or by pressing the

[T

AB

] key on the keyboard ([S

HIFT

+T

AB

] moves you

back one field). Click outside the time field or press the [E

NTER

] key to complete the

entry.

2) Drag the value: Click on the time field as above, then drag the mouse pointer up or

down to increment or decrement the time.

3) Nudge the value: Click on the time field as above, then position the cursor over the

bottom of the highlighted box and click-and-release to decrement the value by one
unit. Click-and-release in the top of the box to increment the value. As you position
the cursor, you will see an up (increment) or down (decrement) arrow cursor to tell
you where you are. Click outside the time field or press the [E

NTER

] key to complete

the entry.

4) Capture the Current Time: With the mouse pointer over the time field, holding the

[C

TRL

] key turns the pointer into a hand with which you can capture the Current

Time with a mouse click. You can do this with the transport stopped, or catch a loop
or punch point on the fly. The feature does not apply to Cues.

5) Drag the Marker: Click on the LOOP or PUNCH marker on the Time Bar and drag

it to a new position. You can do this while the transport is running so you can find
loop points that aren’t musically jarring. (Remember to turn off the talent’s
headphones or they’ll wonder what the heck you’re doing.)
Note that Markers for LOC 1 and LOC 2 are blue flags with an “L”, LOC 3 and LOC
4 are red flags with a “P”. These markers disappear when the Punch or Loop
functions are turned off. In order to see the marker you wish to drag, you must first
enable Punch or Loop.

The Remote 48 uses a Dual-Time display that includes the TAPE TIME (also called the Current
Time or Play Head Location) and a second LOCATE TIME. The Locate Time is one of several times
to which the HDR 24/96 can jump instantly (Locate means make the Current Time = target time).
The LOCATE TIME display also acts a holding bin and workspace for entering and editing times so
that those values can be stored or used. There are four ways in which values come into this display.

Bringing Times into the Locate display on the Remote 48

• Press CAPTURE to make the Locate Time = the Tape Time.
• Press the Numeric Keypad buttons to type in a new value.
• Press RECALL and the corresponding buttons for the previously saved time values

you want to see and/or use.

• Press the EDIT TIME button to change the current Locate Time.

After getting the value into the Locate display you will generally press ENTER, STORE, or
LOCATE, or some combination of these buttons to make use of the value. Because the exact
sequence varies depending on what time value is being set, the specific instructions for manipulating
times on the Remote 48 appear where relevant later in this section.

The TAPE TIME and LOCATE TIME displays will always be in the same format and resolution. As
with the front panel, the Remote 48 only supports SMPTE TC and BBT display formats. For
milliseconds and sample count displays you must go to the GUI. While in those display modes on the
GUI you will see SMPTE on the Remote 48.

Technical Reference 55

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