122 effect/parameter list – Roland RD-700 User Manual

Page 122

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122

Effect/Parameter List

Appendices

High Gain

Adjust the high frequency gain.
Positive (+) settings will emphasize (boost) the high frequency
range.

Level (Output Level) #

Adjust the output level.

57: GATE

The Gate effect cuts the reverb’s delay according to the volume
of the sound input to the effects device. Use this in situations
such as when you want to force a decrease in the decay sound.

Key

Selects the input of the sound that acts as the trigger closing the
gate.
When set to SOURCE, the gate is closed by the sound input to
the Multi-effects.
When set to DIRECT, the gate is closed by the direct sound that
bypasses the multi-effects.

Threshold (Key Threshold)

Sets the volume level at which the gate begins to close.

Monitor (Key Monitor)

Determines whether the sound used as the gate trigger is output
(ON) or not (OFF).

Mode

GATE

: Gate Reverb. When the source volume falls below a

certain level, the gate closes, giving the effect of the reverb
sound being cut with a gate reverb.

DUCK

: Ducking Reverb. When the source volume gets high

enough, the gate closes, which gives a ducking reverb-type
effect. Stop the reverb sound only when input loud sound so
that prevent the play sound become unclear.

Attack (Attack Time)

Sets the time it takes the gate fully opens after being triggered.

Hold (Hold Time)

Sets the time it takes the gate starts closing after the instant the
direct sound goes under the threshold level.

Release (Release Time)

Sets the time it takes the gate fully closes after passes by the
hold time.

Balance (Effect Balance) #

Sets the volume balance between the direct sound and the effect
sound.
With a setting of D100:0W only the direct sound will be output,
and with a setting of D0:100W only the effect sound will be
output.

Level (Output Level)

Adjust the output level.

58: SLICER

By applying successive cuts to the sound, this effect turns a
conventional sound into a sound that appears to be played as a
backing phrase. This is especially effective when applied to
sustain-type sounds.

Beat 1-1–4-4

For a single measure containing four quarter notes, this sets the
level of each sixteenth-note when the measure is divided into
sixteenth notes. When set to 0, no sound is output.

Rate #

Determines the cycle for one measure.

Rate parameter can be set as a note-value of a tempo. In this
case, specify the value of the desired note.

Attack

Sets the speed at which the volume changes between beats. The
higher the value, the faster the volume changes.

Reset #

Selects the input of the sound that acts as the trigger resetting
the one-measure pattern.
When set to OFF, the pattern is not reset, even if the input is
present.
When set to SOURCE, the pattern is reset by the sound input to
the multi-effects.
When set to DIRECT, the Pattern is reset by the direct sound
that bypasses the multi-effects.

Threshold (Reset Threshold)

Sets the volume level at which the reset begins.

Monitor (Reset Monitor Switch)

Determines whether the sound used as the reset trigger is
output (ON) or not (OFF). This parameter is disabled when
Reset parameter is set to OFF or SRC.

Mode

Sets the manner in which the volume changes as one beat
progresses to the next.

LEGATO

: The change in volume from one beat’s level to the

next remains unaltered. If the level of a following beat is the
same as the one preceding it, then there is no change in volume.

SLASH

: The level is momentarily set to 0 before progressing to

the level for the next beat. This change in volume occurs even if
the level of a following beat is the same as the one preceding it.

Shuffle #

Sets the timing of volume changes in levels for even-numbered
Beats (Beat 1-2/Beat 1-4/Beat 2-2/...). The higher the value
selected, the later the timing with which the beat progresses.

Level (Output Level)

Adjust the output level.

59: ISOLATOR

An equalizer which cuts the volume greatly, allowing you to
add a special effect to the sound by cutting the volume in
varying ranges.

High Lvl (Level High) #

Mid Lvl (Level Middle) #

Low Lvl (Level Low) #

These boost and cut each of the High, Middle, and Low
frequency ranges. At -60 dB, the sound becomes inaudible. 0 dB
is equivalent to the input level of the sound.

RD-700_e.book 122 ページ 2003年10月23日 木曜日 午後4時59分

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