Controlling the hypermotion camera from the remote, Introduction, The remote keys – EVS MulticamLSM Version 11.00 Operating Manual User Manual

Page 186: Play, Shift+play, Mark, Last cue, 1 introduction, 2 the remote keys

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Issue

11.00.C

Multicam - Version 11.00 – Operating Manual

EVS Broadcast Equipment SA – April 2012

176

18.3

Controlling the Hypermotion Camera from the

Remote

18.3.1

Introduction

This section presents the various commands you can use on the remote panel to control

the hypermotion camera. The corresponding command on the hypermotion camera is

mentioned when available.
The standard behavior, applicable to all cameras (Photron, Vision Research and ARRI) is

first explained. When a given camera has a specific behavior, this is explicitly mentioned.

18.3.2

The Remote Keys

PLAY

This

key corresponds to the ‘Play’ command on hypermotion cameras.

Press the

PLAY key on the remote to initiate a replay from the first available frame on the

current memory block.
The corresponding CAM key flashes green to indicate the playback status.

SHIFT+PLAY

There is no corresponding command on hypermotion cameras.
Press the SHIFT+PLAY keys on the remote to initiate a replay on the current memory

block at the speed defined in the

PGMSpeed parameter.

Press again

PLAY, SHIFT+PLAY, or PRV CTL to return to the normal playing speed.

The corresponding

CAM key flashes green to indicate the playback status.

Mark

This

key corresponds to the ‘Mark Cue Point’ command on hypermotion cameras.

With a single-block memory, press

Mark to mark a cue point on the current block. You

can mark up to 255 cue points on a memory block.
This function is not available on all cameras with multiple-block memory.

Last Cue

This

key corresponds to the ‘search’ command on hypermotion cameras.

If cue points have been defined, press

Last Cue to go to the previous cue point of the

current memory block.
If no cue points have been defined, press

Last Cue to stop the recording and go back to

the first recorded frame of the current memory block.

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