Sony, xtendd35, odetics & vdcp protocols, Protocol overview, Sony bvw75 protocol – EVS MulticamLSM Version 11.00 Operating Manual User Manual

Page 195: Xtendd35 protocol, Odetics protocol, Dd35, Detics, Vdcp, Rotocols, 1 protocol overview

Advertising
background image

Multicam - Version 11.00 – Operating Manual

EVS Broadcast Equipment SA – April 2012

Issue

11.00.C

185

19.

Sony, XtenDD35, Odetics & VDCP

Protocols

19.1

Protocol Overview

These protocols allow the server to be controlled by external devices.

Sony BVW75 Protocol

This protocol allows the server to be seen as a VTR by the controlling device. On a

playback channel, all usual transport commands (play, PlayVar, pause, goto timecode,

pause, stop, etc…) are supported. On a record channel, only Rec and Stop commands

are supported.
This protocol is the simplest one but does not support clip management. It should be

used when the controlling device does not support the XtenDD35, Odetics or Louth

VDCP protocols (ex: edit controllers, NLE applications, some video switchers, VTR

controllers, etc.)

XtenDD35 Protocol

This protocol is based on the Sony BVW75 protocol for all standard transport commands.

It has extended commands so that it supports clip management: using this protocol, the

controlling device can create, name, recall and delete clips.
This protocol can be used with Thomson/GVG XtenDD range of switchers, and with DNF

ST300-EVS and 4040CL-EVS controllers.

Odetics Protocol

This protocol is based on the Sony BVW75 protocol for all standard transport commands.

It has extended commands so that it supports clip and playlist management: using this

protocol, the controlling device can create, name, recall and delete clips, but it can also

manage playlists.
This protocol can be used with many different control devices and automations software,

including DNF ST300 and 4040CL controllers.

Non standard commands in Sony, XtenDD35 and Odetics protocols on the play channel

of an EVS server:
REC: when a REC command is sent to a play channel, this channel will return in E2E

mode on its default record train. If the default record channel associated to that player is

currently stopped, it will jump to the last recorded picture and pause.
EJECT: if the play channel is not yet in E2E mode when the command is sent, it will

return to E2E mode on its default record train (similar to receiving a REC command). If

the play channel is already in E2E mode, it will switch to the next record channel available

(ABC…A…). This is for example useful with a BVE edit controller to allow the

editor to select the record train he wants to work with.

Advertising