10 grab master (mp only) – LSC Lighting maXim MP User Manual

Page 36

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maXim

MP L(P) XL(P) XXL(P)

Operator Manual V3

Page 30

LSC Lighting Systems (Aust) Pty. Ltd

10 GRAB MASTER (MP only)

10.1 OVERVIEW
The Grab master is a multi function master that is
only available on the maXim MP model. The MP
does not have any Blue playbacks.
The Grab master can be used as either;

• A Grab master.

• A Scene master.

• A Chase master.

• A storage location for a stack.
You change its function by recording or copying
either a Grab, a Scene, a Chase or a Stack into it.

10.2 GRAB AS A GRAB MASTER
The Grab master allows you to “GRAB” and
maintain the current output of the maXim by
taking a “snapshot” of the output and holding it the
Grab master, thus freeing the rest of the maXim
for other operations.
To “Grab” the output of the maXim, press;
[record scene],
[f/a] (grab).
The contents of the Grab master (including its
fade times), may be edited and named in exactly
the same manner as a scene.
See the “SCENES” section for details.

10.2.1 Typical Grab Operations

When you perform a “Grab” and then fade up the
Grab master, it allows the Bank masters currently
producing the output to be faded down whilst the
Grab master maintains the output. This allows the
next look to be preset blind (not faded p) on either
of the preset banks. This is most useful in Wide
and Playback modes as the Grab master
effectively provides a second (or “Phantom”)
bank.

In a typical operation, the current look is created
on any of the channel faders or Playbacks. To
enable the next look to be created, take a “Grab”
of the output, fade up the Grab master and then
fade down the Bank masters. The look is
maintained by the Grab master. Preset the next
look using any of the channel faders or Playbacks.
To crossfade to the next look, simply fade up the
Bank masters and fade down the Grab master.

You may continue to “Grab” and “Preset” for every
new look that you require.

10.3 GRAB AS A SCENE MASTER
To copy a scene to the Grab master, press;
[assign/copy].
[page] (optional)
[f/a] (scene number).
[f/a] (grab).

10.4 GRAB AS A CHASE MASTER
Any existing Chase from any Page may be copied
to the Grab master, or a chase may be recorded
directly into the Grab master. The Grab master
then performs like any other Playback containing
a chase. See the “CHASES” section for details on
how to control the chase.

To copy a chase from any page of memory to the
Grab master, press;
[assign/copy],
[page] (optional)
[f/a] (chase number).
The display will briefly scroll,
“Pick location to copy to”.
Press; [f/a] (grab).
The Chase in the Grab master may be edited in
exactly the same way as a Chase in a Playback.
Refer to “EDITING A CHASE” in the “CHASE”
section.

10.4.1 Recording A Chase On The

Grab Master
This is the same procedure as recording a chase
on a Playback except that the Grab master is
selected as the chase number.

10.5 GRAB AS A MEMORY

10.5.1 Copying A STACK To The Grab

Master
Any existing stack from any Page may be copied
to the Grab master. The Grab master cannot
replay the stack but does provide another storage
location for a stack.
To copy a stack to the Grab master, press;
[assign/copy].
[page] (optional),
[f/a] (stack number).
[f/a] (grab).

10.5.2 Copying FROM The Grab

Master
A grab (snapshot), a scene, a chase or a stack in
the Grab master can be copied to any memory
location. Press;
[assign/copy],
[f/a] (grab)
[page] (optional),
[f/a] (destination)
A stack in the Grab master can be also copied to
the stack master.
Press [assign/copy],
[f/a] (grab),
[stack flash].

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