LSC Lighting maXim MP User Manual

Page 4

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maXim

MP L(P) XL(P) XXL(P)

Operator Manual V3

LSC Lighting Systems (Aust) Pty. Ltd.

TABLE OF CONTENTS

1

maXim and PatPad QUICK REFERENCE 1

2

PRODUCT DESCRIPTION

5

2.1

INTRODUCTION _________________________ 5

2.2

FEATURES _____________________________ 5

2.3

SPECIFICATIONS ________________________ 6

2.4

OPTIONS _______________________________ 6

2.5

CARING FOR YOUR maXim________________ 6

2.6

LABELING YOUR maXim __________________ 7

2.7

TERMINOLOGY _________________________ 7

2.8

SECONDARY FUNCTIONS ________________ 7

2.9

SOFTWARE_____________________________ 7

2.10

NEW FEATURES IN VERSION 2 SOFTWARE _ 7

2.11

NEW FEATURES IN VERSION 3 SOFTWARE _ 8

3

GETTING CONNECTED

10

3.1

POWER INPUT _________________________ 10

3.2

DIGITAL OUTPUTS (DMX 512) ____________ 10

3.3

VIDEO MONITOR _______________________ 10

3.4

SWITCHING ON ________________________ 10

3.5

SWITCHING OFF _______________________ 10

3.6

POWER SUPPLY RESET _________________ 10

3.7

FUSE _________________________________ 10

3.8

DESK LAMP ___________________________ 10

3.9

USB Connectors ________________________ 10

3.10

Capture (optional) _______________________ 10

4

FRONT PANEL TOUR

11

4.1

YELLOW BANK FADERS _________________ 11

4.2

YELLOW BANK MASTER _________________ 11

4.3

MODE RED BANK BUTTON _______________ 11

4.4

RED BANK FADERS _____________________ 11

4.5

RED MASTER __________________________ 11

4.6

BLUE PLAYBACKS (L,XL & XXL) ___________ 12

4.7

BLUE MASTER (L,XL & XXL) ______________ 12

4.8

FLASH/ASSIGN [f/a] Buttons_______________ 12

4.9

MASTERS FLASH/ASSIGN BUTTONS ______ 12

4.10

IN & OUT TIME FADERS _________________ 12

4.11

FLASH LEVEL & ADD/SOLO BUTTON ______ 12

4.12

PAGE RED BANK BUTTON & DISPLAY _____ 13

4.13

PAGE BLUE BANK BUTTON & DISPLAY ____ 13

4.14

STACK MASTER ________________________ 13

4.15

STACK FLASH _________________________ 13

4.16

> (STACK) _____________________________ 13

4.17

< (STACK) _____________________________ 13

4.18

STEP/STOP (STACK) ____________________ 13

4.19

PATPAD_______________________________ 13

4.20

DOT MATRIX DISPAY & LEDS_____________ 14

4.21

RECORD SCENE BUTTON _______________ 14

4.22

RECORD CHASE BUTTON _______________ 14

4.23

RECORD STACK BUTTON________________ 14

4.24

ASSIGN COPY BUTTON _________________ 14

4.25

SELECT BUTTON _______________________ 14

4.26

EDIT BUTTON __________________________ 14

4.27

REMOVE BUTTON ______________________ 14

4.28

ADD BUTTON __________________________ 15

4.29

FUNCTION BUTTON_____________________ 15

4.30

EDIT WHEEL ___________________________ 15

4.31

EDIT WHEEL INDICATOR ________________ 15

4.32

> (YES) BUTTON________________________ 15

4.33

< (NO) BUTTON ________________________ 15

4.34

STEP STOP (OK) BUTTON _______________ 15

5

PATCHING 16

5.1

INTRODUCTION _________________________16

5.2

PATCHING DIMMERS ____________________16

5.3

PATCHING FIXTURES ____________________16

5.4

SAVING A PATCH________________________19

5.5

INVERT PAN OR TILT ____________________19

6

MODES OF OPERATION

20

6.1

OVERVIEW _____________________________20

6.2

PRESET MODE__________________________20

6.3

WIDE MODE ____________________________20

6.4

PLAYBACK MODE _______________________20

7

MEMORY STRUCTURE

21

7.1

OVERVIEW _____________________________21

7.2

“PLAYBACK” MEMORY ACCESS ___________21

7.3

MODE/PAGE FREEZE ____________________21

7.4

FREEZE INDICATOR _____________________21

7.5

“RECORD” MEMORY ACCESS _____________21

7.6

SELECT PLAYBACK ______________________22

7.7

EDIT MEMORY __________________________22

7.8

EXTERNAL STAORAGE ___________________22

8

SCENES 23

8.1

OVERVIEW _____________________________23

8.2

SCENE RECORDING _____________________23

8.3

SCENE PLAYBACK_______________________24

8.4

EDITING A SCENE _______________________24

8.5

COPYING A SCENE ______________________25

8.6

REMOVING (DELETING) A SCENE __________25

9

CHASES 26

9.1

OVERVIEW _____________________________26

9.2

CHASE TERMINOLOGY ___________________26

9.3

CHASE RECORDING _____________________26

9.4

CHASE PLAYBACK_______________________27

9.5

FIXTURE PARAMETER CHASE TIMES_______28

9.6

EDITING A CHASE _______________________28

9.7

COPYING A CHASE ______________________29

9.8

REMOVING A CHASE ____________________29

10

GRAB MASTER (MP only)

30

10.1

OVERVIEW _____________________________30

10.2

GRAB AS A GRAB MASTER _______________30

10.3

GRAB AS A SCENE MASTER ______________30

10.4

GRAB AS A CHASE MASTER ______________30

10.5

GRAB AS A MEMORY ____________________30

11

STACKS 31

11.1

OVERVIEW _____________________________31

11.2

RECORDING A STACK ___________________31

11.3

STACK PLAYBACK _______________________32

11.4

STACK TIMES ___________________________32

11.5

EDITING A STACK _______________________33

11.6

COPYING A STACK ______________________34

11.7

REMOVING (DELETING) A STACK __________34

11.8

CLEARING THE STACK MASTER ___________34

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