Grass Valley Xstudio Vertigo Suite v.4.10 User Manual

Page 119

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Xstudio User Manual

Working with scene objects

Transition

The following properties determine how the Text2D object transitions when the
scene is played out.

Trigger Transition

,

TransitionType

,

TransitionFeathering

,

TransitionDirection

,

TransitionDuration

,

TransitionOrientation

,

HingePosition

,

InTransitionDirection

,

InTransitionDuration

,

InTransitionFeathering

,

InTransitionHingePosition

,

InTransitionOffset

,

InTransitionType

,

OutTransitionDirection

,

OutTransitionDuration

,

OutTransitionFeathering

,

OutTransitionHingePosition

,

OutTransitionOffset

,

OutTransitionOrientation

,

OutTransitionType

Click on the links or see

“Scene object properties” on page 15-13

for a description

of each of these properties.

The following examples demonstrate the properties that allow you to specify how
the text transitions on air.

User Properties

User-defined properties. You can associate your own properties with an object. For
example, the property may store data that can then be recalled by a script during
playout.

To add a user property, click the grey cell in the first column and type the property’s
name. Enter the property’s initial value in the cell next to it. You can also leave it
blank and perhaps populate it during playout by a calling the Set Property action
(see

page 10-41

).

Repeat the above steps to add additional user properties.

Category

Text2D object properties

Trigger Transition: Always
Transition Type: Reveal
Transition direction: Left
Transition Duration: 5

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