About user id, Assigning user id – ETC Eos v1.3 User Manual

Page 292

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278

Eos Operations Manual

About User ID

When multiple users are on the Eos network, they can all act as one combined user, as all separate
users, or any of the varying degrees between.

Any Eos console, RPU, Ion console, RVI or client software kit can be a separate user on the Eos
network. Certain Eos devices work well as independent users while others are intended to share a
user ID with another device. For example, consoles and RPUs are likely candidates for working
with a unique user ID while RVIs and client software kits can be useful sharing an ID with another
device to mirror and track programming information from a second location.

Eos devices sharing User IDs will share certain data, while those with different IDs will not. Below
are the differences in multi-console data depending on User ID.

Data shared between Eos devices with the same User ID

command line

null channels in live

selected channels

filters

selected cue

live/blind mode

setup>desk settings

Data specific to the Eos device, regardless of User ID

current slider page

current encoder page

focus on displays without command line

display configuration (layout, format, visible parameters, flexichannel)

paging without changing selected target or channels

Data identical between all Eos devices, regardless of User ID

all stage levels and edits

all data stored in the show file

playback, sub and grand master contents and progress

The default User ID for any Eos device is 1. You may change this based on your preference to
allow/restrict the functionality described above.

Assigning User ID

User ID can be defined in the “Start Up” section of the Eos Configuration Utility (ECU - also known
as the “Eos Shell, see

Start Up Settings, page 287

. To change the Eos user ID you must exit the

Eos application and enter the ECU.

You must assign user ID from each individual device. From one device you cannot change the user
ID for other devices on the network.

When multiple programmers are working on an Eos system, partitioned control can be used to
restrict a specific user’s access to certain channels. This can help avoid overlapping control of
channels by multiple programmers at once.

For more information on partitioned control, see

Using Partitioned Control, page 279

.

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