Using direct selects, Adjusting the direct select view – ETC Eos v1.3 User Manual

Page 44

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Eos Operations Manual

Adjusting the Direct Select View

When using button modules, you may need to adjust the horizontal or vertical alignment of the
direct select arrays, depending on your viewing angle. You can adjust these settings in the “Desk
Settings” in Setup.

To adjust the horizontal or vertical alignment of direct selects:

Step 1:

Press [Displays]. The bottom of the CIA repaints to show the display options.

Step 2:

Press {Setup}. The CIA repaints to show the setup touchbuttons.

Step 3:

Press {Desk} at the bottom of the CIA.

Step 4:

Press {Displays} on the left side of the CIA. Four virtual sliders appear; two for the
Primary (central) LCD and two for the Slider (left) LCD.

Step 5:

Adjust the virtual sliders using the gold arrows at top and bottom or by touching the
slider bar and dragging it tot he desired level. As it moves, you will see the direct
selects adjust accordingly.

You can return the sliders to their default position at any time by touching the {Reset} touchbutton,
located just beneath the adjustment sliders.

Using Direct Selects

Direct selects allow access to a number of controls, including a channel select display. If there are
more items than can be viewed at once, you may view subsequent pages by using the page
touchbuttons ({Page

S

}, {Page

T

}) by the direct selects.

When storing to direct selects (groups, palettes, presets, and so on), you may store directly to them
by pressing [Record] {Direct Select Key}. Direct selects are anchored to whole numbers, so targets
will be recorded to the specific location of the direct select. Direct select buttons with no data stored
show a light gray number in the lower right corner. This number indicates the whole number slot of
that button.

You can record decimal inserts to a direct select ({Group 7.1}, {Color Palette 15.5}, {Preset 6.94},
and so on). Doing so will fill un-stored slots in the bank of direct selects, but will not eliminate the
whole numbers those slots represent.

For Example:

Assume you have stored color palette 1 (button 1), color palette 1.1 (button 2), and color

palette 3 (button 3). If you record color palette 2, it will appear in the slot just after color

palette 1.1 and color palette 3 will be bumped one slot to the right. This will continue until

an open slot can absorb the displaced target.

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