Daktronics All Sport 4000 Series User Manual

Page 34

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Basketball Operation

5-6

Example 5.4b: Set home players 12, 24 and 30 to In Game. Note: Players must be set “In
Game” before they will display on the FP-25 stats panel.

Key

LCD*

1

H.PLYR #••

<

PLAYERS

!>(Home)

2

H.PLYR #•1

<1>

3

H.PLYR #12

<2>

4

01 12 F 0 P••

<

ENTER

>

N

5

01 12 F 0 P••

<

IN GAME

(

Y

)>

Y

6

01 24 F 0 P••

<

9>

N

7

01 24 F 0 P••

<

IN GAME

(

Y

)>

Y

8

01 30 F 0 P••

<

9>

N

9

01 30 F 0 P••

<

IN GAME

(

Y

)>

Y

10

ENTER COMMAND

<

ENTER

>

Steps 1-4 selects player 12, steps 5 sets In Game, Step 6 selects next payer (24), step 7 sets In
Game, step 8 selects next player (30), step 9 sets In Game, and step 10 exits.

Example 5.4c: Give player 12 two points and take player 30 out of the game.

Key

LCD*

1

H.PLYR # ••

<

PLAYER

!> (Home)

2

H.PLYR # •1

<1>

3

H.PLYR # 12

<2>

4

01 12 F 0 P•• Y

<

ENTER

>

5

01 12 F 0 P•2 Y

<

PLAYER POINTS

+2>

6

01 12 F 0 P•2 Y

<

ENTER

>

7

H.PLYR # ••

<

PLAYER

!> (Home)

8

H.PLYR # •3

<3>

9

H.PLYR # 30

<0>

10

01 30 F 0 P•• Y

<

ENTER

>

11

01 30 F 0 P•• N

<

OUT

OF

GAME

(N)

>

12

01 30 F 0 P•• N

<

ENTER

>

5.5

Remote Shot Clock Control

The remote shot clock control box (0A-1166-0004) plugs into J5 on the back of the All Sport
console. The Shot Clock Console has a Start/Stop switch and a push-button Reset. When the
Reset button is pressed, the shot clock timer is changed to the reset value. The shot clock starts
when Reset switch is released. The Start/Stop switch starts and stops the shot timer when in a
synchronous mode. When in synchronous mode, the timer will not run unless the main clock is
on.

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