Triggercue node (optional), 7 triggercue node (optional) – Doremi ShowVault / IMB User Manual

Page 103

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SHV.OM.001293.DRM

Page 103 of 146

Version 1.5

Doremi Labs

12.2.7 TriggerCue Node (optional)

Each TriggerCue element corresponds to all the parameters defining a TriggerCue. These
parameters are recorded in the sub-nodes presented in the following sections (Figure 102).

Figure 102: TriggerCue Structure

Note: Dotted lines denote optional elements that can be omitted during the creation based on
the Macro Editor.

Several TriggerCue elements can be generated. They have to be put back to back at the XML
level (Figure 99).

A TriggerCue node without CueType and CueParameter element can be used to generate a
Trigger Cue executing no command. It will be used to maintain portability between theaters. In
such a case, the only required sub-elements are the Name and the ID element below.

12.2.7.1 Name Node

The Name element is a human-readable annotation corresponding to the name given to this
TriggerCue when it was created. It is the name chosen by the user in Figure 59 for the field
Name of the Trigger.

12.2.7.2 Id Node

The ID element uniquely identifies the TriggerCue for asset management purposes. It is
encoded as a urn:uuid per [RFC 4122].

12.2.7.3 AnnotationText Node (optional)

This AnnotationText element is a human-readable annotation corresponding to the comment
assigned to this TriggerCue when it was created. It is the name chosen by the user in Figure 59
for the Comments field.

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