Organizing your audio clips for multi-track export, P. 146) – Apple Final Cut Pro 5 User Manual

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146

Part II

Project Interchange

If you decide to use an outside facility, make sure that you leave the audio in your
edited sequence alone, other than editing the audio clips you want for continuity and
catching any obvious editorial fixes, such as mispronounced words. Don’t add any
filters and don’t overedit your audio (that’s the audio editor’s job). You’ll export your
edited audio tracks so that the audio facility can import them into their system for
further work. Any filtering, mixing, and fine editing can be done by them.

Most editors focus on the picture and dialogue tracks of their edits and lay in scratch
tracks of music, effects, and Foley for reference. They then export audio clip information
from the Timeline along with the corresponding media files. This allows a mixing
engineer, music editor, and sound designer to “sweeten” the movie soundtrack.

There are several ways to deliver your sequence’s audio tracks for audio
postproduction work:

 Each sequence track as an individual audio file
 Each channel output of your sequence exported as an individual AIFF file
 A multichannel audio QuickTime file
 A self-contained OMF composition (sequence) and embedded audio media
 An EDL (Edit Decision List) and original audio source tapes
 An AC-3 audio file for DVD

Note: For information on how to export audio for DVD, see Chapter 16, “

Exporting

Sequences for DVD

,” on page 215.

Organizing Your Audio Clips for Multi-Track Export

For each of the audio export methods, it’s important to organize your sequence’s audio
tracks in logical groupings. Put dialogue clips in one set of tracks, sound effects in
another, music in another, and so on. These groups are sometimes referred to as stems.
Here’s a typical way to organize your tracks:

 Dialogue: This includes most of the audio that was captured along with your video.

Whether you split each character’s lines out on a separate dialogue track is up to you
and your audio editor.

 Voiceover: Narration should be on its own track, separate from dialogue.
 Sound effects: This includes material from sound effects libraries as well as effects

clips you’ve recorded yourself.

 Foley effects: If you’ve added Foley effects, create tracks just for that purpose.
 Ambience: Ambient tracks include background tones and atmospheric sound effects,

and possibly also room tone.

 Music: Stereo music requires two audio tracks, although you may need four tracks if

you need to cross fade from one piece of music to another.

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