Apple Final Cut Pro 5 User Manual

Page 1778

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Glossary

427

mixing The process of adjusting the volume levels of all audio clips in an edited
sequence, including the production audio, music, sound effects, voiceovers, and
additional background ambience, to turn all of these sounds into a harmonious whole.

mono Short for monophonic. A type of sound in which each audio channel is handled
discretely, or are taken from a tape and mixed together into a single track, using equal
amounts of audio channels 1 and 2. Compare with stereo, stereo pair.

montage A sequence in which a series of different shots are arranged to create a
certain mood or theme, or to denote the passage of time.

motion blur An effect that blurs any clip with keyframed motion applied to it, similar
to blurred motion recorded by a camera.

motion path Lines displayed in the Canvas showing the direction a clip will travel
based on positional keyframes applied to the clip.

MPEG (Moving Picture Experts Group) Acronym for Moving Picture Experts Group. A
group of compression standards for video and audio, which includes MPEG-1, MPEG-2,
and MPEG-4.

nested sequence A sequence that is edited into another sequence.

NLE Short for nonlinear editor. See nonlinear editing.

noise floor The background noise generated by audio equipment during recording,
which inadvertently becomes a part of the recording.

non-drop frame timecode Timecode in which frames are numbered sequentially
without dropping any frames from the count. When discussing NTSC video, the video
frame rate is actually 29.97 fps, and non-drop frame timecode is off by 3 seconds and
18 frames per hour in comparison to actual elapsed time. Compare with drop frame
timecode
.

non-interlaced video The standard representation of images on a computer. Also
referred to as progressive scan. The monitor displays the image by drawing lines, one
after another, from top to bottom.

nonlinear editing A video editing method in which edits within a program can be
changed at any time without having to re-create the entire program. When you use a
nonlinear editing application to edit a program, all footage used is stored on a hard
disk rather than on tape. This allows random access to all video, audio, and images as
you edit. Compare with linear editing.

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