Noodle display options – Apple Shake 4 User Manual

Page 224

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Chapter 7

Using the Node View

Note: The Node View redraw speed of extremely large scripts may be reduced with
noodleColorCoding turned on.

There are two kinds of coding used to identify the image data that noodles represent.

stipple8Bit, stipple16Bit, stipple32Bit
The stipple pattern of a noodle indicates its bit depth. In the following screenshot,
three renamed Bytes nodes output 8-, 16-, and 32-bit float data respectively. The
stippling indicates each bit depth at a glance.

noodleColor Coding
Different combinations of color channels being propagated down the node tree are
represented by different colors. In the following screenshot (showing four renamed
Reorder nodes), the first node is disconnected from any incoming image data, while the
next two are respectively propagating BWA and RGB channels. The color channels
represented by each noodle are clearly distinguishable (this screenshot is viewable in
color via the onscreen help).

Noodle Display Options

There are many ways you can customize the display of noodles in the Node View. If you
find the numerous color-coding and stipple patterning distracting, you can also leave
these options turned off.

Note: For purposes of simplicity, most of the examples in the Shake documentation
have these noodle display options either turned off or left to their defaults.

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