Inverting transformations, Onscreen controls – Apple Shake 4 User Manual

Page 766

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Chapter 26

Transformations, Motion Blur, and AutoAlign

Inverting Transformations

The Move2D and CornerPin nodes have an inverseTransform parameter. This aptly
named parameter inverts the effect of the transformation, numerically. For example, a
pan of 100 with inverseTransform activated becomes a pan of -100. The parameters
themselves are not changed, just their effects on the composition.

In the case of Move2D, you can use inverseTransform to turn imported tracking data
into stabilization data. In the case of CornerPin, you can set the four corners to map to
four arbitrary points. The classic example of this is to pin an image onto the front of a
television screen. Using the inverseTransform parameter, you could extract the original
image that appears angled on the television screen, and remap it into a flat image. This
technique is helpful for generating texture maps from photos for 3D renders.

Onscreen Controls

Most of the transform nodes have onscreen controls that let you interactively
manipulate your images directly in the Viewer. These controls appear whenever that
node’s parameters are loaded.

Note: Many of these controls are also shared by other nodes with similar functionality.

If an image moves offscreen—that is, beyond the boundaries of the Viewer—its
transform controls remain visible in the Viewer area. When an image undergoes an
extreme transformation and moves “offscreen,” the best way to locate it is to zoom out
in the Viewer until you see its transform controls.

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