Parameter animation and the curve editor, Animating parameters with keyframes, Animating parameters using keyframes – Apple Shake 4 User Manual

Page 291: Chapter, Chapter 10, See chapter 10, Parameter animation, And the curve editor

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Parameter Animation and the
Curve Editor

Shake has a flexible keyframing interface for animating
nearly any parameter in your script. This chapter covers
how to create keyframed animation, as well as how to
manipulate keyframed data using the Curve Editor.

Animating Parameters With Keyframes

Several controls exist throughout Shake that allow you to animate the parameters of
various nodes over time. The Viewer, Parameters tabs, Time Bar, and playback controls
all have controls specifically for creating, modifying, and removing keyframes.

Animating Parameters Using Keyframes

It takes a minimum of two keyframes to animate a parameter. Each keyframe you
create stores a particular value for a parameter. When you’ve keyframed a parameter,
Shake automatically interpolates its value at each frame, from the first keyframe to the
last, creating animation.

To animate one or more parameters:

1

Prior to animating a parameter, do one of the following:

In the Parameters tab, turn on the Autokey buttons for the parameters you want to
animate.

When a specific parameter’s Autokey button is enabled, keyframes are created
whenever you modify that parameter.

Autokey button

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