Apple Shake 4 User Manual

Page 515

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Chapter 18

Compositing With the MultiPlane Node

515

faceCamera
The faceCamera pop-up menu lets you choose a camera. Once set, the layer will always
rotate to face the same direction as the selected camera. If the camera is animated, the
layer animates to match the camera’s movement so that the object remains facing the
camera at every frame. This automatically animates that layer’s angle parameters, even
though no keyframes are applied. In the following example, the camera starts off facing
a 2D balloon layer.

With faceCamera turned off, moving the camera around the layer results in the image
flattening as the camera reaches the side of the layer. When faceCamera is set to
Camera1, the image automatically rotates to face the direction the camera is facing.

Unlike ordinary rotation made with a layer’s angle controls, the automatic rotation
that’s made as a result of faceCamera being turned on is relative to the center point of
the bounding box that defines the actual image of the layer, and not by the layer’s
center point.

Rotated camera with faceCamera turned off

Rotated camera with faceCamera

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