Deleting keyframes and curves, Modifying keyframes – Apple Shake 4 User Manual

Page 303

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Chapter 10

Parameter Animation and the Curve Editor

303

Note: To remove keyframes from a group of selected keyframes within a manipulator
box, press Shift and click the keyframes. For more information, see “

Modifying

Keyframes

” on page 303.

To deselect all keyframes:

m

Click an empty area of the Curve Editor.

Deleting Keyframes and Curves

There are several different ways of deleting keyframes in the Curve Editor.

To delete one or more keyframes, do one of the following:

m

In the Curve Editor, select the keyframes you want to delete, then press Delete.

Note: In Mac OS X, you must use the Delete key located near the Home and End keys.
If you press the Delete key located under the F13 key, the entire curve will be deleted.

m

Move the playhead to the location of the keyframe, then click the Delete Keyframe
button (in the Viewer shelf ).

The Delete Keyframe button only deletes keyframes related to the onscreen controls.

To delete an entire curve, do one of the following:

m

Position the pointer over a curve, or select the curve in the parameters list, then press
Shift-A (to select the points), then press Delete.

m

In the parameters list, convert the curve to the Const (constant) curve type.

m

In the node’s Parameters tab, right-click in the parameter value field, then choose Clear
Expression from the shortcut menu.

Note: When a curve is deleted, it is replaced with a constant curve (set to the value of
the curve at the point in time the curve was deleted).

To delete keyframes from the Parameters tab:

1

Move the playhead to the keyframe you want to delete.

2

Right-click the parameter’s name, then choose Delete Current Key from the shortcut
menu.

To delete keyframes related to onscreen controls currently in the Viewer:

1

Move the pointer over the Viewer.

2

Press the Delete or Backspace keys.

Modifying Keyframes

You can modify keyframes by selecting and moving the keyframes, creating a
manipulator box, modifying keyframes numerically, or using the value fields in the
Curve Editor parameters list.

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