Use the setdod node to reduce rendering time, Problems with premultiplication – Apple Shake 4 User Manual

Page 899

Advertising
background image

Chapter 29

Optimizing and Troubleshooting Your Scripts

899

Use the SetDOD Node to Reduce Rendering Time

This node limits the portion of the image the renderer needs to concentrate on, as well
as quickly masks off a large portion of the image. SetDOD optimizes memory, IO
activity, and render times. In this example, even though the only interesting portion of
the image is the ball in the middle, Shake inefficiently has to consider the entire image.

To limit the area Shake must consider, apply a Transform–SetDOD node to optimize the
render.

Problems With Premultiplication

Most noticeable problems with premultiplication fall into two basic categories:

Unwanted fringing appears around keyed or masked subjects.

Color-correction or filtering nodes affect parts of an image they’re not supposed to.

To resolve these issues, you must follow two specific rules about premultiplication.

Advertising