Apple Shake 4 User Manual

Page 605

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Chapter 22

Shake-Generated Images

605

The Text node uses the Shake implementation of the GL Render. It allows you to not
only manipulate the characters in 3D space (including X, Y, and Z position, rotation, and
scaling), but also in a camera field of view. Because of this, it is better to animate text
within the Text (or AddText) node to ensure crisp, clean edges.

To select a font in the interface:

1

In the Text node parameters, open the font pop-up menu.

To preview a font in the Viewer, right-click the font name in the list.

2

To choose a font from the list, click the font name.

Note: For long font lists, drag the scroll bar to see more fonts.

You can also use the following shortcuts at any time without any special formatting:

Text Shortcut

Writes

{parameter}

Prints either the local or global parameter value, for example:

Script={scriptName}

writes

Script=My_Script.shk

{nodeName.parameter}

Prints the parameter’s value from a selected node, for example:

Red Val = {Mult1.red}

could write

Red Val = .6

\n

New line. Example:

Hello\nWorld

returns

Hello

World

%f

Unpadded frame number

%F

Four-digit padded frame number

%t

Short non-dropframe timecode: no 00: (if not needed)

%T

Long non-dropframe timecode: hr:mn:sc:fr

%tD

Short dropframe timecode: no 00: (if not needed)

%TD

Long dropframe timecode: hr:mn:sc:fr

%H

Host name

%U

Username

%c,%C

Locale’s center

%d

Locale’s day 01-31

%D

Locale’s abbreviated day name: Wed

%E

Locale’s full day name: Wednesday

%m

Locale’s month: 01-12

%M

Locale’s abbreviated month name: Nov

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