Animating shapes – Apple Shake 4 User Manual

Page 557

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Chapter 20

Rotoscoping

557

Shapes can be copied and pasted between all of these nodes, so that a shape drawn in
one can be used in any other. Animated shapes are copied along with all of their
keyframes.

Note: You cannot copy shapes from RotoShape nodes that were created in Shake 3.5 or
earlier.

To copy a single shape:

m

Right-click the transform control, outline, or any point of the shape you want to copy,
then do one of the following:

Choose Copy Shape from the shortcut menu.

Press Control-C.

To copy all visible shapes:

m

Right-click anywhere in the Viewer, then choose Copy Visible Shapes from the shortcut
menu.

Note: Since this command only copies visible shapes, you can turn the visibility off for
any shapes you don’t want to copy.

To paste one or more shapes into a compatible node, do one of the following:

m

Right-click anywhere within the Viewer, then choose Paste Shapes from the shortcut
menu.

m

Move the pointer into the Viewer, then press Control-V.

Animating Shapes

Animating shapes created with a RotoShape node is a process of creating and
modifying keyframes. When auto-keyframing is enabled, every change you make to a
shape is represented by a single keyframe in the Time Bar, at the current position of the
playhead.

To animate a rotoshape:

1

Click the right side of the RotoShape node to load its controls into the Viewer shelf.

2

Turn auto-keyframing on by clicking the Autokey button.

3

Move the playhead to the frame in the Time Bar where you want to change the shape.

4

Adjust the rotoshape using any of the methods described in this chapter.

Each time you make an adjustment to a shape with auto-keyframing on, a keyframe is
created at the current position of the playhead.

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