Apple Shake 4 User Manual
Page 911
Chapter 30
Installing and Creating Macros
911
7
Click OK.
The new push-button node appears in the Transform tab.
8
Add the new node to the Node View.
In the RandomMove parameters, only the motionBlur settings are available, and have
automatically collapsed into a subtree (due to the default Shake behavior).
To modify the macro:
1
If you placed your macro in your User Directory, go into your $HOME directory, and
then into the nreal/include/startup subdirectory.
In the startup directory, a new file called RandomMove.h appears.
2
Open the RandomMove.h file in a text editor:
image RandomMove(
image In=0,
float motionBlur=0,
float shutterTiming=0.5,
float shutterOffset=0
)
{
Move2D1 = Move2D(
In,
(turbulence(time,2)-.5)*20,
(turbulence(time+100,2)-.5)*20,
(turbulence(time+200,2)-.5)*10,
1,
turbulence(time+300,2)/2+.75,
xScale,
0, 0,
width/2, height/2,
“default”, xFilter,
“trsx”, 0,
motionBlur,
shutterTiming,
shutterOffset,
0,
);
return Move2D1;
}