Apple Shake 4 User Manual

Page 519

Advertising
background image

Chapter 18

Compositing With the MultiPlane Node

519

Moving the camera in relation to the camera target

An additional control at the front of the camera constrains its movement so that it
moves either closer to or farther away from the camera target—which also adjusts the
interestDistance parameter in the Camera tab of the MultiPlane parameters.

No matter where you move the camera in space, it rotates to face the position of the
camera target. The orientation of the camera target, in turn, rotates to face the camera.

Additionally, a special group of keyboard shortcuts lets you move the camera by
dragging anywhere within the renderCamera view, without selecting the camera itself.

Note: These keyboard shortcuts only work within the camera view:

Before moving interestDistance control

After moving interestDistance control

Before panning camera

After panning camera

Keyboard

Explanation

V-drag

Rotates the camera about its Z axis.

S-drag

Rotates the camera about the X and Y axes, about the camera’s
own center point, changing the position of the camera target.

Z-drag

Pans the camera in and out along the Z axis.

Advertising