Apple Shake 4 User Manual
Page 519
Chapter 18
Compositing With the MultiPlane Node
519
Moving the camera in relation to the camera target
An additional control at the front of the camera constrains its movement so that it
moves either closer to or farther away from the camera target—which also adjusts the
interestDistance parameter in the Camera tab of the MultiPlane parameters.
No matter where you move the camera in space, it rotates to face the position of the
camera target. The orientation of the camera target, in turn, rotates to face the camera.
Additionally, a special group of keyboard shortcuts lets you move the camera by
dragging anywhere within the renderCamera view, without selecting the camera itself.
Note: These keyboard shortcuts only work within the camera view:
Before moving interestDistance control
After moving interestDistance control
Before panning camera
After panning camera
Keyboard
Explanation
V-drag
Rotates the camera about its Z axis.
S-drag
Rotates the camera about the X and Y axes, about the camera’s
own center point, changing the position of the camera target.
Z-drag
Pans the camera in and out along the Z axis.