2. symbol input during program edit – IAI America IA-T-XD User Manual

Page 87

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12. Program Edit

78

3 B@ @<  $ 3 C;

B@
Select the F3 (*) key first. Then input 201 by using

the 10 keys and press the return key.

(When you input a string at Operand 2, use the

same format as Operand1.)

3B@@< B
Input 900 by using the 10 keys and press the return

key.

(When designating an indirect variable at Operand 1,

select the 3 (*) key first.)

3B@@<
Select the F2 (A) key and press the return key.

(Input expansion condition of virtual ladder task on

this screen with the function keys as well.)

3B@@<6H.
Select the F3 (N) key first. Input “600” by using the

10 keys and press the return key.

Transmit the data of step No. 2 to the controller by

pressing the WRT key.

Step No. moves to 3.

* If you change the screen with the PAGE UP ·

PAGE DOWN or ESC keys before transmitting

the data, the input data will be invalid.

Finish the program input. Return to the Flash ROM writing screen by using the ESC key.

79

#$$ F?;@3 @?

Symbol can be input when the cursor is located at Operand 1 · 2 (operation 1· 2), Pst (output) and
Cnd (input condition) in the “Sym” state displayed in the function key area.

Example:
Input symbol of the program step below.

Symbolize position No. 10 as “TAIKIITI.”

Select the F2 (Sym) key in the function key area

within the state of the cursor that has been located in

the Operand 1 section.

Move to the symbol edit screen.

Select items to edit the symbols with function keys.

In this case, since we’re going to the edit the

Position No., press the F4 (Posi) key.

Input 10 for position No. by using the 10 keys and

press the return key.

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