Symbol edit window, 1 about symbols – IAI America IA-101-X-USBMW User Manual

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9. Symbol Edit W

indow

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9. Symbol Edit Window

9.1 About Symbols

In the X-SEL controller, variable numbers, flag numbers and other values can be treated as symbols.

(1) Values supporting symbol conversion

The following values can be treated as symbols:

Variable number, flag number, tag number, subroutine number, program number, position number, input

port number, output port number, axis number, constant

(2) Symbol description rules

[1] First character: A single-byte alphabet or single-byte underscore.

[2] Second and subsequent characters: Any characters corresponding to ASCII codes 0x21 to 0x7e that

can be entered from the keyboard.

[3] Maximum number of characters: 9 single-byte characters (or 8 single-byte characters in the case of

a character string literal).

[4] Definition of the same symbol for two or more values within a given function is prohibited. (The same

symbol can be defined for two or more local values that are each used in a different program.)

[5] Definition of the same symbol for two or more flag numbers, input ports and/or output ports is

prohibited.

(The same symbol can be defined for two or more local flags/ports that are each used in a different

program.)

[6] Definition of the same symbol for two or more integer variable numbers and/or real variable numbers

is prohibited.

(The same symbol can be defined for two or more local variables that are each used in a different

program.)

[7] Definition of the same symbol for two or more integer constants and/or real constants is prohibited.

(3) Number of symbol definitions: Up to 1,000 (Up to 500 for SSEL, ASEL and PSEL controllers)

(4) Number of symbol uses allowed in commands: Up to 5,000 times including character string literals

(Up to 2,000 times for SSEL, ASEL and PSEL controllers)

*Defining the input condition, operands 1 and 2 and output in a step all using symbols is equivalent to four

symbol uses in one step.

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